User reports
0
Near baseline. 0 in the last hour. Typical hour is about 0.
Damn, is it down?
All services / Gaming
Checks are succeeding, user reports are near the baseline, and the vendor status page is clear.
Live diagnosis
Finds the most likely layer (the service, your ISP or area, DNS, or your Wi-Fi) and gives two steps to try.
Press Run testYour browser tests the site, us, and two public DNS resolvers. We never store your IP; only anonymous counts by network and region.
No reports in the last 24 hours.
Dots are whole states, provinces or countries, never exact locations. We never store IP addresses. Every report with a known place can appear on the map. Updates every minute.
Each row is a time, a coarse place, and a problem type from a new report. Optional notes stay private. Places with fewer than 3 reports in the last 8 days are shown without a location.
No public reports yet.
0
Near baseline. 0 in the last hour. Typical hour is about 0.
Reaching it
Last checked 1 hr ago. Last stored result reached it in 467 ms.
All clear
All systems operational Official status page
| Time (UTC) | Reports | Baseline | Latency | Failed checks |
|---|---|---|---|---|
| Nov 6 | 0 | 0.0 | 865 ms | 0 |
| Nov 7 | 0 | 0.0 | 754 ms | 0 |
| Nov 7 | 0 | 0.0 | 1058 ms | 0 |
| Nov 7 | 0 | 0.0 | 834 ms | 0 |
| Nov 7 | 0 | 0.0 | 767 ms | 0 |
| Nov 8 | 0 | 0.0 | 527 ms | 0 |
| Nov 8 | 0 | 0.0 | 824 ms | 0 |
| Nov 8 | 0 | 0.0 | 552 ms | 0 |
| Nov 8 | 0 | 0.0 | 633 ms | 0 |
| Nov 9 | 0 | 0.0 | 543 ms | 0 |
| Nov 9 | 0 | 0.0 | 532 ms | 0 |
| Nov 9 | 0 | 0.0 | 693 ms | 0 |
| Nov 9 | 0 | 0.0 | 718 ms | 0 |
| Nov 10 | 0 | 0.0 | 571 ms | 0 |
| Nov 10 | 0 | 0.0 | 894 ms | 0 |
| Nov 10 | 0 | 0.0 | 652 ms | 0 |
| Nov 10 | 0 | 0.0 | 647 ms | 0 |
| Nov 11 | 0 | 0.0 | 761 ms | 0 |
| Nov 11 | 0 | 0.0 | 596 ms | 0 |
| Nov 11 | 0 | 0.0 | 775 ms | 0 |
| Nov 11 | 0 | 0.0 | 723 ms | 0 |
| Nov 12 | 0 | 0.0 | 634 ms | 0 |
| Nov 12 | 0 | 0.0 | 643 ms | 0 |
| Nov 12 | 0 | 0.0 | 814 ms | 0 |
| Nov 12 | 0 | 0.0 | 786 ms | 0 |
| Nov 13 | 0 | 0.0 | 793 ms | 0 |
| Nov 13 | 0 | 0.0 | 680 ms | 0 |
| Nov 13 | 0 | 0.0 | 467 ms | 0 |
100% uptime · No user reports in the last 24h
90 days ago → today. Uptime is from our own HTTP checks; outages are incidents that lasted long enough to list. We have 8 days of data so far, so the 90-day numbers fill in over time.
No outages on record for Essential yet. Outages of 10 minutes or more get their own page here.
One report per service every 10 minutes from this network. No account.
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We track Essential (essential.gg) as part of the Gaming group. The best way to play Minecraft. Enhanced Minecraft features in one simple mod. Fast, friendly, and for everyone!
Essential publishes an official status page at status.essential.gg; when we can read it, its incident level is folded into the status shown here.
What usually goes wrong with gaming services: login and matchmaking failures, server disconnects, and store or download errors.
Measured uptime from our checks: 100% over 8 days of checks. No public incidents logged since monitoring began 8 days ago.
Response time over the last 24 hours: 680 ms average, 419–994 ms range across 16 successful checks.
Checks are succeeding, user reports are near the baseline, and the vendor status page is clear.
We have not recorded a public Essential incident since monitoring began 8 days ago.
From our own checks: 100% over 8 days of checks.
680 ms on average over the last 24 hours (419–994 ms).
Yes, at https://status.essential.gg.
It is usually local: try another browser or the app, switch between Wi-Fi and mobile data, and clear the cache. For gaming services, watch for login and matchmaking failures, server disconnects, and store or download errors. If many people report Essential here at once, the problem is on Essential's side.
How we detect and verify outages · Dispute this report · We review disputes within 24 hours.
Community comments
Share what you are seeing with Essential. No account needed. Comments are public, separate from outage reports. Do not include personal information.
No links or domains. 3 comments per service and 6 total per hour, per device and network. New contributors get one visible comment; further comments wait for review.